#include "vex.h"
using namespace vex;
// Store the positions we are interested in as constants
const int pos1 = 80;
const int pos2 = 360;
// Declare Contoller event callbacks.
void preset1() {
// Send motor to the preset
Motor.rotateTo(pos1, rotationUnits::deg, false);
// Wait until L1 is released.
waitUntil(!Controller1.ButtonL1.pressing());
}
void preset2() {
// Send motor to the preset
Motor.rotateTo(pos2, rotationUnits::deg, false);
// Wait until L1 is released.
waitUntil(!Controller1.ButtonL1.pressing());
}
int main() {
// Initializing Robot Configuration. DO NOT REMOVE!
vexcodeInit();
// Initialize the Contoller Events
Controller1.ButtonL1.pressed(preset1);
Controller1.ButtonL2.pressed(preset2);
// Set the brake mode and velocity of the motor
Motor.setStopping(hold);
Motor.setVelocity(30, percent);
// Set the current motor position as zero at the beginning of the program
Motor.setPosition(0, degrees);
while (true) {
// drive code here
// any other non button based code can be placed here
wait(25, msec);
}
}